X-Git-Url: https://git.saurik.com/android/aapt.git/blobdiff_plain/a0a0158771233141069ba8c0034c7717b7116419..c180a0ff091269c41fcdf0999aa91fdabaddf0b0:/Command.cpp?ds=inline diff --git a/Command.cpp b/Command.cpp index f71ebb9..c79e243 100644 --- a/Command.cpp +++ b/Command.cpp @@ -5,6 +5,7 @@ // #include "Main.h" #include "Bundle.h" +#include "ResourceFilter.h" #include "ResourceTable.h" #include "XMLNode.h" @@ -198,8 +199,10 @@ int doList(Bundle* bundle) if (&res == NULL) { printf("\nNo resource table found.\n"); } else { +#ifndef HAVE_ANDROID_OS printf("\nResource table:\n"); res.print(false); +#endif } Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml", @@ -289,6 +292,27 @@ static int32_t getIntegerAttribute(const ResXMLTree& tree, uint32_t attrRes, return value.data; } +static int32_t getResolvedIntegerAttribute(const ResTable* resTable, const ResXMLTree& tree, + uint32_t attrRes, String8* outError, int32_t defValue = -1) +{ + ssize_t idx = indexOfAttribute(tree, attrRes); + if (idx < 0) { + return defValue; + } + Res_value value; + if (tree.getAttributeValue(idx, &value) != NO_ERROR) { + if (value.dataType == Res_value::TYPE_REFERENCE) { + resTable->resolveReference(&value, 0); + } + if (value.dataType < Res_value::TYPE_FIRST_INT + || value.dataType > Res_value::TYPE_LAST_INT) { + if (outError != NULL) *outError = "attribute is not an integer value"; + return defValue; + } + } + return value.data; +} + static String8 getResolvedAttribute(const ResTable* resTable, const ResXMLTree& tree, uint32_t attrRes, String8* outError) { @@ -318,11 +342,12 @@ static String8 getResolvedAttribute(const ResTable* resTable, const ResXMLTree& // These are attribute resource constants for the platform, as found // in android.R.attr enum { + LABEL_ATTR = 0x01010001, + ICON_ATTR = 0x01010002, NAME_ATTR = 0x01010003, VERSION_CODE_ATTR = 0x0101021b, VERSION_NAME_ATTR = 0x0101021c, - LABEL_ATTR = 0x01010001, - ICON_ATTR = 0x01010002, + SCREEN_ORIENTATION_ATTR = 0x0101001e, MIN_SDK_VERSION_ATTR = 0x0101020c, MAX_SDK_VERSION_ATTR = 0x01010271, REQ_TOUCH_SCREEN_ATTR = 0x01010227, @@ -332,13 +357,19 @@ enum { REQ_FIVE_WAY_NAV_ATTR = 0x01010232, TARGET_SDK_VERSION_ATTR = 0x01010270, TEST_ONLY_ATTR = 0x01010272, - DENSITY_ATTR = 0x0101026c, + ANY_DENSITY_ATTR = 0x0101026c, GL_ES_VERSION_ATTR = 0x01010281, SMALL_SCREEN_ATTR = 0x01010284, NORMAL_SCREEN_ATTR = 0x01010285, LARGE_SCREEN_ATTR = 0x01010286, XLARGE_SCREEN_ATTR = 0x010102bf, REQUIRED_ATTR = 0x0101028e, + SCREEN_SIZE_ATTR = 0x010102ca, + SCREEN_DENSITY_ATTR = 0x010102cb, + REQUIRES_SMALLEST_WIDTH_DP_ATTR = 0x01010364, + COMPATIBLE_WIDTH_LIMIT_DP_ATTR = 0x01010365, + LARGEST_WIDTH_LIMIT_DP_ATTR = 0x01010366, + PUBLIC_KEY_ATTR = 0x010103a6, }; const char *getComponentName(String8 &pkgName, String8 &componentName) { @@ -355,9 +386,46 @@ const char *getComponentName(String8 &pkgName, String8 &componentName) { return retStr.string(); } +static void printCompatibleScreens(ResXMLTree& tree) { + size_t len; + ResXMLTree::event_code_t code; + int depth = 0; + bool first = true; + printf("compatible-screens:"); + while ((code=tree.next()) != ResXMLTree::END_DOCUMENT && code != ResXMLTree::BAD_DOCUMENT) { + if (code == ResXMLTree::END_TAG) { + depth--; + if (depth < 0) { + break; + } + continue; + } + if (code != ResXMLTree::START_TAG) { + continue; + } + depth++; + String8 tag(tree.getElementName(&len)); + if (tag == "screen") { + int32_t screenSize = getIntegerAttribute(tree, + SCREEN_SIZE_ATTR, NULL, -1); + int32_t screenDensity = getIntegerAttribute(tree, + SCREEN_DENSITY_ATTR, NULL, -1); + if (screenSize > 0 && screenDensity > 0) { + if (!first) { + printf(","); + } + first = false; + printf("'%d/%d'", screenSize, screenDensity); + } + } + } + printf("\n"); +} + /* * Handle the "dump" command, to extract select data from an archive. */ +extern char CONSOLE_DATA[2925]; // see EOF int doDump(Bundle* bundle) { status_t result = UNKNOWN_ERROR; @@ -383,6 +451,24 @@ int doDump(Bundle* bundle) return 1; } + // Make a dummy config for retrieving resources... we need to supply + // non-default values for some configs so that we can retrieve resources + // in the app that don't have a default. The most important of these is + // the API version because key resources like icons will have an implicit + // version if they are using newer config types like density. + ResTable_config config; + config.language[0] = 'e'; + config.language[1] = 'n'; + config.country[0] = 'U'; + config.country[1] = 'S'; + config.orientation = ResTable_config::ORIENTATION_PORT; + config.density = ResTable_config::DENSITY_MEDIUM; + config.sdkVersion = 10000; // Very high. + config.screenWidthDp = 320; + config.screenHeightDp = 480; + config.smallestScreenWidthDp = 320; + assets.setConfiguration(config); + const ResTable& res = assets.getResources(false); if (&res == NULL) { fprintf(stderr, "ERROR: dump failed because no resource table was found\n"); @@ -390,7 +476,13 @@ int doDump(Bundle* bundle) } if (strcmp("resources", option) == 0) { +#ifndef HAVE_ANDROID_OS res.print(bundle->getValues()); +#endif + + } else if (strcmp("strings", option) == 0) { + const ResStringPool* pool = res.getTableStringBlock(0); + printStringPool(pool); } else if (strcmp("xmltree", option) == 0) { if (bundle->getFileSpecCount() < 3) { @@ -501,6 +593,19 @@ int doDump(Bundle* bundle) } } } else if (strcmp("badging", option) == 0) { + Vector locales; + res.getLocales(&locales); + + Vector configs; + res.getConfigurations(&configs); + SortedVector densities; + const size_t NC = configs.size(); + for (size_t i=0; i 0 && normalScreen > 0 && largeScreen > 0 && xlargeScreen > 0 + && requiresSmallestWidthDp > 0) { + int compatWidth = compatibleWidthLimitDp; + if (compatWidth <= 0) compatWidth = requiresSmallestWidthDp; + if (requiresSmallestWidthDp <= 240 && compatWidth >= 240) { + smallScreen = -1; + } else { + smallScreen = 0; + } + if (requiresSmallestWidthDp <= 320 && compatWidth >= 320) { + normalScreen = -1; + } else { + normalScreen = 0; + } + if (requiresSmallestWidthDp <= 480 && compatWidth >= 480) { + largeScreen = -1; + } else { + largeScreen = 0; + } + if (requiresSmallestWidthDp <= 720 && compatWidth >= 720) { + xlargeScreen = -1; + } else { + xlargeScreen = 0; + } + } + // Determine default values for any unspecified screen sizes, // based on the target SDK of the package. As of 4 (donut) // the screen size support was introduced, so all default to @@ -1094,8 +1333,12 @@ int doDump(Bundle* bundle) largeScreen = targetSdk >= 4 ? -1 : 0; } if (xlargeScreen > 0) { - // Introduced in Honeycomb. - xlargeScreen = targetSdk >= 10 ? -1 : 0; + // Introduced in Gingerbread. + xlargeScreen = targetSdk >= 9 ? -1 : 0; + } + if (anyDensity > 0) { + anyDensity = (targetSdk >= 4 || requiresSmallestWidthDp > 0 + || compatibleWidthLimitDp > 0) ? -1 : 0; } printf("supports-screens:"); if (smallScreen != 0) printf(" 'small'"); @@ -1103,10 +1346,18 @@ int doDump(Bundle* bundle) if (largeScreen != 0) printf(" 'large'"); if (xlargeScreen != 0) printf(" 'xlarge'"); printf("\n"); + printf("supports-any-density: '%s'\n", anyDensity ? "true" : "false"); + if (requiresSmallestWidthDp > 0) { + printf("requires-smallest-width:'%d'\n", requiresSmallestWidthDp); + } + if (compatibleWidthLimitDp > 0) { + printf("compatible-width-limit:'%d'\n", compatibleWidthLimitDp); + } + if (largestWidthLimitDp > 0) { + printf("largest-width-limit:'%d'\n", largestWidthLimitDp); + } printf("locales:"); - Vector locales; - res.getLocales(&locales); const size_t NL = locales.size(); for (size_t i=0; i configs; - res.getConfigurations(&configs); - SortedVector densities; - const size_t NC = configs.size(); - for (size_t i=0; i configs; res.getConfigurations(&configs); @@ -1303,6 +1546,8 @@ int doPackage(Bundle* bundle) status_t err; sp assets; int N; + FILE* fp; + String8 dependencyFile; // -c zz_ZZ means do pseudolocalization ResourceFilter filter; @@ -1337,16 +1582,28 @@ int doPackage(Bundle* bundle) // Load the assets. assets = new AaptAssets(); + + // Set up the resource gathering in assets if we're going to generate + // dependency files. Every time we encounter a resource while slurping + // the tree, we'll add it to these stores so we have full resource paths + // to write to a dependency file. + if (bundle->getGenDependencies()) { + sp resPathStore = new FilePathStore; + assets->setFullResPaths(resPathStore); + sp assetPathStore = new FilePathStore; + assets->setFullAssetPaths(assetPathStore); + } + err = assets->slurpFromArgs(bundle); if (err < 0) { goto bail; } if (bundle->getVerbose()) { - assets->print(); + assets->print(String8()); } - // If they asked for any files that need to be compiled, do so. + // If they asked for any fileAs that need to be compiled, do so. if (bundle->getResourceSourceDirs().size() || bundle->getAndroidManifestFile()) { err = buildResources(bundle, assets); if (err != 0) { @@ -1360,10 +1617,52 @@ int doPackage(Bundle* bundle) goto bail; } + // Update symbols with information about which ones are needed as Java symbols. + assets->applyJavaSymbols(); + if (SourcePos::hasErrors()) { + goto bail; + } + + // If we've been asked to generate a dependency file, do that here + if (bundle->getGenDependencies()) { + // If this is the packaging step, generate the dependency file next to + // the output apk (e.g. bin/resources.ap_.d) + if (outputAPKFile) { + dependencyFile = String8(outputAPKFile); + // Add the .d extension to the dependency file. + dependencyFile.append(".d"); + } else { + // Else if this is the R.java dependency generation step, + // generate the dependency file in the R.java package subdirectory + // e.g. gen/com/foo/app/R.java.d + dependencyFile = String8(bundle->getRClassDir()); + dependencyFile.appendPath("R.java.d"); + } + // Make sure we have a clean dependency file to start with + fp = fopen(dependencyFile, "w"); + fclose(fp); + } + // Write out R.java constants - if (assets->getPackage() == assets->getSymbolsPrivatePackage()) { + if (!assets->havePrivateSymbols()) { if (bundle->getCustomPackage() == NULL) { + // Write the R.java file into the appropriate class directory + // e.g. gen/com/foo/app/R.java err = writeResourceSymbols(bundle, assets, assets->getPackage(), true); + // If we have library files, we're going to write our R.java file into + // the appropriate class directory for those libraries as well. + // e.g. gen/com/foo/app/lib/R.java + if (bundle->getExtraPackages() != NULL) { + // Split on colon + String8 libs(bundle->getExtraPackages()); + char* packageString = strtok(libs.lockBuffer(libs.length()), ":"); + while (packageString != NULL) { + // Write the R.java file out with the correct package name + err = writeResourceSymbols(bundle, assets, String8(packageString), true); + packageString = strtok(NULL, ":"); + } + libs.unlockBuffer(); + } } else { const String8 customPkg(bundle->getCustomPackage()); err = writeResourceSymbols(bundle, assets, customPkg, true); @@ -1397,6 +1696,23 @@ int doPackage(Bundle* bundle) } } + // If we've been asked to generate a dependency file, we need to finish up here. + // the writeResourceSymbols and writeAPK functions have already written the target + // half of the dependency file, now we need to write the prerequisites. (files that + // the R.java file or .ap_ file depend on) + if (bundle->getGenDependencies()) { + // Now that writeResourceSymbols or writeAPK has taken care of writing + // the targets to our dependency file, we'll write the prereqs + fp = fopen(dependencyFile, "a+"); + fprintf(fp, " : "); + bool includeRaw = (outputAPKFile != NULL); + err = writeDependencyPreReqs(bundle, assets, fp, includeRaw); + // Also manually add the AndroidManifeset since it's not under res/ or assets/ + // and therefore was not added to our pathstores during slurping + fprintf(fp, "%s \\\n", bundle->getAndroidManifestFile()); + fclose(fp); + } + retVal = 0; bail: if (SourcePos::hasErrors()) { @@ -1404,3 +1720,191 @@ bail: } return retVal; } + +/* + * Do PNG Crunching + * PRECONDITIONS + * -S flag points to a source directory containing drawable* folders + * -C flag points to destination directory. The folder structure in the + * source directory will be mirrored to the destination (cache) directory + * + * POSTCONDITIONS + * Destination directory will be updated to match the PNG files in + * the source directory. + */ +int doCrunch(Bundle* bundle) +{ + fprintf(stdout, "Crunching PNG Files in "); + fprintf(stdout, "source dir: %s\n", bundle->getResourceSourceDirs()[0]); + fprintf(stdout, "To destination dir: %s\n", bundle->getCrunchedOutputDir()); + + updatePreProcessedCache(bundle); + + return NO_ERROR; +} + +char CONSOLE_DATA[2925] = { + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 95, 46, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 10, 32, 32, 32, 32, 32, 32, 32, + 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 61, 63, + 86, 35, 40, 46, 46, 95, 95, 95, 95, 97, 97, 44, 32, 46, 124, 42, 33, 83, + 62, 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